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LIVE ACTION ROLE PLAYING
 
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SERVICES

ACTING

Exercise your acting skills, either as one character all weekend long, or instead a wide range of characters! Also develop your real life social interaction skills and confidence! 

IMMERSION

Escape reality and become immersed in our fantasy world! Feel like you are the star of a 

fantasy movie or novel and live out the experience of the adventure! 

EXERCISE

Chase or be chased by monsters! Search the enchanted woods or engage in epic war with monstrous hordes! Engage in active sport like activity and enjoy the beautiful outdoors! 

LARP

Live Action Role-Playing is theatrical improv where the audience and the performers are one in the same.  Larp is a more active version of tabletop role-playing. 

GAMING

Our game rules are designed to be both friendly to newer players and also solve the age old issue of level gap!  Use your skills every brief rest so that you feel useful in every scenario! 

COMMUNITY

Become part of our large and friendly community when you join Knight Realms! Meet, see and act with hundreds of new friends, whom all share a love of fantasy and gaming!  

What is Knight Realms?

Knight Realms Explained

Knight Realms is a long-running campaign Live Action Roleplaying game based in a high fantasy world that mixes the use of magic with the mundane to create a unique setting.  Utilizing our 200 acre site to its fullest, the game is a fully immersive 24 hour experience that drops the player characters into its ever-evolving story and pits them against monsters who would seek their downfall.  With events every month, it is up to each player whether to be part of the story, or change the course of events!

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The Knight Realms LARP rules allow for players to create the character they want to be.  The game’s rules allow for a player to purchase multiple classes over the course of their lifetime, and so a player has near limitless options for creating their own unique identity.

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As a lightest touch boffer LARP, Knight Realms provides its players with fast-paced, action packed combat scenarios that intertwine the dynamics of player teamwork and other obstacles that will challenge the players and leave them with memorable tales to tell around the table over a drink!

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The Knight Realms community is welcoming and friendly, inclusive to players from all walks of life, and so we entreat you to join us and become part of the fantasy!

OUR WORK

Knight Realms Gallery

ABOUT US

April 2024 Epilogue:
General's Fall

Count Everest sits in the chair of his study, reading over the reports given to him from the previous day about the conflict with Necrophitus’ forces.  After finishing his reading, he sets the papers down, leaving four reports at the front titled, “Marill’s Inevitable Rot, Relthin Vey’Nurios, Laveska, Demonologist Sightings”.

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The Count turns to the guard standing by the table and addresses him frankly, “There is work still yet to be done.  The Council did their best to ensure that the pressing threat was dealt with, now it is time to clean up the rest.  Go now, inform them they have whatever resources they need to resolve these problems, and give rest to those who need it.  They have done well, and the heroes have prevailed.   See this done, Guardsman.”

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Without a word, the guard scoops up the four reports and quickly steps out of the study and off to complete his task.

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* * * * * * * * *

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At the top of a decrepit stone tower in a sinister keep on a particular mountain of quartz rock, a wraith-like figure looms about a dismal room of dusty tomes and eldritch magic, preparing a ritual circle at its center.  The figure turns around with an orb of supernatural horror forming in its hand as he turns his gaze to see a creature standing before him.  The creature, a stone statuesque figure of quartz and magic, relaxes itself even in the face of the greatest lich ever to exist.  Necrophitus lowers his hand, dispelling the magic, puzzling together the meaning of this meeting in rapid thought as his low ethereal voice quietly emanates from the void of his being, “I see you have returned…”

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Nurremuralias replies in a twinkling crystal tone, “I have.”


“Which means Tal’vox has-”

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“Yes, it does.”

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“Then I will simply reani-”

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“No. Your teacher, Corsair, ensured you will not.”

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“Well then, you should be on your way, Nurremuralias.”

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The quartz creature steps about the room half way, glancing down at the ritual circle, and then back to the Eidolich, and then pauses before turning away while a brilliant aurora light surrounds its body.  As Nurremuralias fades from sight, its voice echoes in the room, “Your time is growing shorter and they will be coming for you soon.  You know how this must end, and no amount of dreaming of stars will change the course of events to come.  They are coming for you.”

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Undead creatures from outside the tower turn their heads towards it as the howl of frustration and rage at such a devastating blow erupt from the open windows.  Necrophitus’ rage is only cut short by a vicious explosion from within as he purposefully fails the ritual, and descends the tower back into the halls of the Academy.

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General Tal’vox has fallen… 

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…and Necrophitus Arcane is next.

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Knight Realms Details

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Knight Realms - Travance

(Tri-State Area, NJ, NY, PA) 

Knight Realms Travance is our home game which has been running since 1997. We own our own 200 acre site, which is also the home of the Sparta NJ Renaissance Festival! Click on the below links for more information about our game!
 

Camp Sacajawea - 251 White Lake Road, Sparta NJ 07871

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CONTACT
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