

ACTING
Exercise your acting skills, either as one character all weekend long, or instead a wide range of characters! Also develop your real life social interaction skills and confidence!
IMMERSION
Escape reality and become immersed in our fantasy world! Feel like you are the star of a
fantasy movie or novel and live out the experience of the adventure!
EXERCISE
Chase or be chased by monsters! Search the enchanted woods or engage in epic war with monstrous hordes! Engage in active sport like activity and enjoy the beautiful outdoors!
LARP
Live Action Role-Playing is theatrical improv where the audience and the performers are one in the same. Larp is a more active version of tabletop role-playing.
GAMING
Our game rules are designed to be both friendly to newer players and also solve the age old issue of level gap! Use your skills every brief rest so that you feel useful in every scenario!
COMMUNITY
Become part of our large and friendly community when you join Knight Realms! Meet, see and act with hundreds of new friends, whom all share a love of fantasy and gaming!
What is Knight Realms?

Knight Realms Explained
Knight Realms is a long-running campaign Live Action Roleplaying game based in a high fantasy world that mixes the use of magic with the mundane to create a unique setting. Utilizing our 200 acre site to its fullest, the game is a fully immersive 24 hour experience that drops the player characters into its ever-evolving story and pits them against monsters who would seek their downfall. With events every month, it is up to each player whether to be part of the story, or change the course of events!
The Knight Realms LARP rules allow for players to create the character they want to be. The game’s rules allow for a player to purchase multiple classes over the course of their lifetime, and so a player has near limitless options for creating their own unique identity.
As a lightest touch boffer LARP, Knight Realms provides its players with fast-paced, action packed combat scenarios that intertwine the dynamics of player teamwork and other obstacles that will challenge the players and leave them with memorable tales to tell around the table over a drink!
The Knight Realms community is welcoming and friendly, inclusive to players from all walks of life, and so we entreat you to join us and become part of the fantasy!


April 2025 Prologue
A chill lingers over Travance, deeper than the previous winter’s bite, heavier than the weight of time itself. It does not creep, it spreads, seeping into the marrow of the land, gnawing at the edges of warmth and life.
The dead stir. Graves once sealed with ceremonious rites now yawn open to the night. Spectral figures drift through the forests, their hollow eyes filled with an awareness that should not remain. The roads grow treacherous, not with bandits or beasts, but with things that do not belong in the waking world. The air smells of damp earth and dried blood, and whispers in archaic tongues slither through the wind.
But it is not just the rising dead that weighs on the people of Travance. The gods’ voices are becoming distant. The priests and clerics feel it first, a dulling, like a blade worn smooth. Their prayers do not carry as they once did, their divine blessings weaker, as though spoken into an empty room that does not answer. The Chosen work harder, their miracles faltering. The guardians of faith swing their weapons, but the righteous fury that once guided them is dimmed. And even the most practiced Ceremonialist seems to struggle to invoke the divine. It is as if they must shout with all their might to even be heard.
Yet for all that trouble, at least they are eventually heard. For one religion, all has gone silent. Draka’Thul’s presence has not been felt in days, and no responses are heard to calls to him. The moonlight, once a sign of his watchful gaze, now seems colder, more distant. The sacred places dedicated to him lie hollow, their symbols covered in unnatural rust and decay. Where there was once an unshakable connection, there is now only absence.
The world feels wrong.
Travance has weathered many storms, but this, this is something else. The people murmur in taverns, whisper in the dark corners of churches, glance nervously at the horizon. Some call it an omen. Some call it a curse. But no matter what name they give it, one thing is certain. Something is coming.


Policies & Guides

Knight Realms Details
Knight Realms - Travance
(Tri-State Area, NJ, NY, PA)
Knight Realms Travance is our home game which has been running since 1997. We own our own 200 acre site, which is also the home of the Sparta NJ Renaissance Festival! Click on the below links for more information about our game!
Camp Sacajawea - 251 White Lake Road, Sparta NJ 07871